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Drills. Drills. and More Drills..

get down to a site to train as often as possible and get in as many games against as many different people as you can.

Play each game with just one hopper of paint for each player this way you get far more games in and it encourages people to move on the field more and play more aggressive.
When you go out to the field take a few pots with you this way you can keep restarting as soon as one game ends refill your hoppers and start another. Playing about 5 or 6 games back to back at a time will also improve your fitness.

While doing this practice your communication so that everyone knows where all the opponents are at all times, and help each other move up the field by shooting the opponents in before anyone makes a move.

Individual skills such as snapshooting can be practiced at home giving you more gametime on practice day.

This is just a couple of ideas to get your training sessions started i hope it is of some use, good luck ! :D
 

DarWood

Dagenham Swarm
Nov 30, 2002
555
0
0
Games are ok, especially using 1 hopper as it promotes aggressiveness. But dont just stick to games, they wont improve your skills as much as drills.
Drills can consist of many things, but will only work if you spend hours doing a single drill. For instants for a few hours do snapshooting, left and right handed, standing and kneeling. Then have a break and do something else for a few hours. Heres some drills.

2 on 1's
3 on 1's
3 on 2's
Games using only left hand
Games using only right hand
Snapshooting - standing and kneeling, left and right handed
Running and shooting - left and right handed
Sliding - Supermans mostly.
Working the snakes, or zippers.

There is many more, but base your ideas around the ones above. Develop your own skills and use them in the game scenario's./ It will improve your game drastically.

Hope that helps

Darren :cool:
 
We have recently started working a drill which has seemed effective for improving communication and movement. On one side you have back players with markers and packs. On the other the players have no markers. We have been doing this drill with two shooters and five runners. The runners have to talk and coordinate themselves to get atleast three of them to the 50. The shooters cant move and have to keep aware of the running lanes and shut them down.
We have also run another drill in which there are two back line players on each side and one runner on each side. The back players cannot move. We set up the bunkers for this drill with a snake, a 40 on each side, and two back line standups on each side. All bunkers(excluding snake) are mirrored. The back line players have to lock the opposing teams back line down and shift their player into the snake to make eliminations.
 

TrashDoG

New Member
Jun 11, 2004
13
0
0
Mass, USA
www.paintballforums.com
Duty wouldnt it be more affective for the runners to run with their guns aired up, but no paint? This way they are still keeping the same feel for running all out with their equipment (minus paint). For example the army runs with 40-50lb rucksacks and their weapons in their hands, because it makes a big difference when nothing is there to carry, then suddenly you step into a game and its totally different.
 
I think the idea is to improve their ability to see blind spots and running lanes rather than moving with kit on.

Althouth do you not think the drill would be abit better if the running team had one guy stuck on their back line with a marker? This would force the back guys to play tight and not be sloppy.

-EDD
 
If we have enough players we sometimes put a player behind the runners with a marker and paint. We look at the whole running without your stuff on thing as an opportunity to do something you normally wouldnt try. Some guys who dont normally do 50 runs will try it and see what it feels like. It has seemed to improve comms and aggressiveness. Just my opinion though.