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can you cap an e1?

trenzo

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Jul 2, 2004
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hopefully short and sweet, is it possible to cap an e1? i have read the manual a few times over and can't find it but i still think there should be a way....:(
 

Strawb

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May 8, 2005
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You could increase your COFF and/or CDEL which would slow it down, but if your using the eye there is still no way to garantee it is capped at a certain ROF.
 

Skeet

Platinum Member
You can cap it, using the non eye controled variables, COFF and CDEL...a higher CDEL wont affect actual performance, but too low will...if your using a HALO, it takes around 20m/s to load a ball...you need a cycle time of 67m/s to achieve sub 15 bps.

so you need to make up 47m/s somewhere...if your running QEV's and a44ram...cdel should be around 6m/s to start with...so up this a bit, up your cofff, and check it all works ok...
 

Strawb

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May 8, 2005
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ROF is 1000/(CDEL+CON+COFF) however if your using the eye it overides CON when a ball is detected making it difficult to get an exact ROF limit whilst using the eye.
 

Skeet

Platinum Member
Originally posted by Strawb
ROF is 1000/(CDEL+CON+COFF) however if your using the eye it overides CON when a ball is detected making it difficult to get an exact ROF limit whilst using the eye.
Yeah there is..do what I said...sheesh!:D

If CDEL and COFF are equal to 47, maybe even 42...that leaves the CON time..which as I said, for a HALO, is around 20ms.

To find out you CON time for a loader...lower CON, right don to say 10ms...then up it, until your loader, succesfuly chambers a ball, consistently.
That is your load time..if its between 20-25 or higher, then you just need to make up teh other 42-47 ms to get a BPS of 14.9.

If you use an Egg...you will definately be fine, and wil be able to use lower CDEL and COFF