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Bouncing

MRLFOLEY

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Dec 12, 2005
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I am NEW to all this but can any one explain bouncing to me and ramping maybe totallystupid questions but any help will be greatfull
 

Skeet

Platinum Member
Bouncing:

Can be either mechanical or electronic...
Mechanical usually occurs on guns that kick quite hard, and have a very short trigger pull, such as cockers.

Electronic is much the same...but its to do with teh trigger switch...

What it is, is when you can pull teh trigger, very slowly, and at a certain point, teh gun will just keep firing and go into "runaway"...like full auto.

Lots of times, it is too short a trigger pull..or...that combined with too much magnetic adjustenment.

Ramping:

Used to be a cheat used by some players, on electronic guns..whereby, after a certain amout of trigger pulls, abnd at a certain (usually low) rate of fire has been achieved, teh gun takes over and "adds" shots...eg, you walk teh trigger at say 7 bps (easy) and teh gun will shoot anything from 15 to as fast as teh loader will feed it (20 plus).

Now, Ramping has been legalised in certain events.
I cant remember which events like which, but...all are capped at 15 bps..some require 3 shots in semi, then ramp to 15 bps with 7 bps trigger pulls, and if you stop firing, then start again within 1 second...the ramping continues...if after 1 second, you start again at 3 balls in semi....other rules are teh same, without teh 1 second restart (if you stop firing, at all, its back to semi for three shots)..others have NXL full auto ramping...someone else maybe able to correct me, on teh various rules, but thats about teh size of it.

There is also something called Velocity Ramping...this is mega bad news, and should never be used...it makes teh balles exit teh gun above 300fps, for extended range...but its dangerous.
 

MRLFOLEY

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Dec 12, 2005
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it is an x cocker i have just bought not got it yet and need air so not tested but the guy said it bounces but was not sure what he ment

Thanks for your help

any advise on cheap air
 
Electronic-Cockers often have bounce problems because they kick quite alot.

When you pull the trigger slowly, the gun will fire, and then the kick from the movement of the bolt will vibrate the gun causing it to fire again. (this process can happen several times as long as you hold the trigger, sometimes indefinately).


The gun wont carry on when you stop firing, its poerfectly safe and would be fine for rec ball.

But it would fail a marshalls check for bounce at a tournament.
 

MRLFOLEY

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Dec 12, 2005
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Thanks for that

he did say it can be stopped with a fine adjustment of the screws but will not need to if only plying rec ball

just was not sure what he ment and if it was a bad thing or not.

thanks for everyones help on this

i am still after air if anyone knows of any going cheap been told to get a 5000 bottle as most fill station will only go up to this

i have my own scuba tank 232bar 8lt will this be enough to fill the tank on a p/b marker

Maybe silly questions but i am totally new to it
 

Skeet

Platinum Member
If people have a Scuba Tank...most go for a 300bar 4500 PSI one...however, if teh site you use has air to 3000 or 4500 psi, then dont worry..its handy to have for testing teh gun at home.

Nobody fills to 5000 psi...so 5000 will be fine...you will need a fill rig...either teh screw in DIN 300bar one or an A clamp fitting...