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Qloader on Tippy A5

PhilP

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Jan 28, 2010
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I'm thinking of using a qloader on my A5, at least in part to get a sleeker milsim line to the marker. I'm not too worried about feed rates as my tweaked cyclone seems to keep up with my rampage board. If you do the Pucka conversion on the A5, you have to break of the metal tang on the RHS receiver, so a swap back is problematic. I have seen a diy mod that uses a pipe fitting to feed the balls into the tippy port without breaking the feed tang, and that's a possible for me.

Now I'm wondering if I could just feed balls from the qloader into a tippy short stovepipe or even just the cyclone pot with some sort of lid. This way it would only be a moments work to swap back to a standard config in the event of something going pear shaped.

I realise this kind of defeats the main object of the qloader, which is it's speed, as I'd be retaining the cyclone, but I'm trying to decide if I'll get the worst of both worlds, or a reasonable compromise.

I may well go and ask about this on the scenario site too, but there seems a good level of technical info here, so please forgive me asking here.

Phil
 

Tom

Tom
Nov 27, 2006
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This is going to be a matter of trying and seeing if it works. I can think of reasons why it won't work, and also why it will work.

Obvously an empty cyclone would result in a high speed release and therefore breaks into the cyclone, so to do so you would have to prime the cyclone with paint at first.
When you empty the QPod a cyclone will be able to continue feeding all of the paint as opposed to clasic Q setups which will stop with lack of pressure. You would have to make sure you stop firing when the QPod empties, so you leave the cyclone primed.
Once you have used the last QPod you can fire all that is in the cyclone, unlike the classic setup where it may take for example 10 paintballs to prime the hose so 10 will remain unfired at the end.

The cyclone will function with the QPod feeding into it unless there is an affect of pressure jamming the paintballs with a risk of breaking as the cyclone cycles. There is the possibility that the QPod will miss some shots and feed in bursts depending on how the balls sit over the cyclone.
 

aaronipswich

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Oct 28, 2009
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i think it would push them all into the pot but then what would feed them into the gun

if u look on ebay there is a fitting that allows u to run the quickloader and not break off the metal bit
ill try have a look see if i can find it for you
 

Bolter

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Aug 19, 2003
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I realise this kind of defeats the main object of the qloader, which is it's speed, as I'd be retaining the cyclone, but I'm trying to decide if I'll get the worst of both worlds, or a reasonable compromise.
Not necessarily Phil, if it works, you would also get the benefit of a perfect stream of paintballs into the breach. Its sheer speed is another perk, it is as fast as you demand of it. If your gun calls for 3 balls per second, then thats what you'll get. The q-loader could have been the perfect feed system, shame really.

Edit: just read Johns post, so is it being fed into the cyclone feed cup, or can that be removed and an adapter fitted to run the q-loader direct?
 

PhilP

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Jan 28, 2010
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Thanks for tha adapter ideat, even if I don't spend that sort of money, I'm sure I can come up with a diy equivalent :)

My original plan had been to feed it into the cyclone cup, I hadn't thought of the alternative.

Cheers, Phil.
 

Liam92

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Nov 4, 2009
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Tom

Tom
Nov 27, 2006
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i think it would push them all into the pot but then what would feed them into the gun
The method he first asked about would in theory still have the cyclone running, so the cyclone would be fed by the QLoader

The Qloader will force as many balls into the cyclone feed cup as possible. Causing it to instantly jam.
I agree it would jam the cyclone cup, but the cyclone could still turn and release the jam.

If using another of the feed adaptors or a custom build it will be a classic QLoader rig.
 

Tom

Tom
Nov 27, 2006
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To prove / disprove the theory I rigged up a QLoader to my cyclone when cleaning my X7:

I only ran it to the cyclone with the marker dismantled so was only running manual clicks to feed.

I taped the QFeed to the top of a pod and put that on top of the cyclone, manually primed the cyclone by hand feeding the first paintballs then connecting a QPod. (I don't fancy cleaing out the soup if filling a cyclone that had not been primed)

First results were obvious - with direct pressure into the cyclone it would stick and not feed.

Next add a Pringles lid with a triangle cut out, put this on top of the cyclone and taped to fit, thus forming a downward cone into the cyclone, put the pod lid and QFeed onto this, with the QFeed pointing to the shelf. This worked - taking the pressure off the cyclone and allowing it to feed, but the upper Prinlges 'chamber' would still jam letting the QLoader feed 2 or 3 paintballs until it would need shaking.

QFeed on a hopper lid:


With the Pringles lid:


Paintballs loaded upwards into the chamber - The feed is aiming at the top area of the picture, so pressure is on the Pringels lid, as there is no real directional force this fills and stops.



Feeding 12 paintballs -
Starting with 8 balls in the cyclone - so that equals 4 balls Q fed! (Or more likelly 2 Q fed, the others by gravity) Which is about the best I achieved
[video]http://s608.photobucket.com/albums/tt168/tommikka/QLoader%20cyclone%20-%20theory/?action=view&current=workingbutqsticking-fedonly20404201.flv[/video]


The final results are that it is possible, highly impractical, and would need some form of feed that can handle directing the pressure.